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Tuesday, December 21, 2010
Envelopes in Sytrus
I started with a pitch envelope, and found a riff for it. the pitch in each note goes up real quick, and slowly descends. This first part sounds like you are under water. Then i wrote a part for the kick and a part the high hat. At the end of that part, i put in a noise envelope from the last project. it transitions into the next part, which is the busiest. this contains a kick part i wrote and a high hat part i wrote. it also has the volume envelope, resonance envelope, and a second LFO envelope. At the end i put in an envelope for cutoff frequency to end the second part and go into the last. This part has an FPC, and two separate LFOs playing the same part, but both are different. After one loop of the third part my key mapping part comes in. after that they go together, and fade out slowly
Monday, December 6, 2010
Noise Envelope
i started with the noise part and faded it in. then i wrote two basic drum parts that switch off. then i wrote a sytrus part that sounds intense. then i took another sytrus part and did the channel pitch automation, and also put in a panning automation. at the end, the sytrus fades out to end.
Monday, November 8, 2010
Plan for Blindness Remix
so far my plan is to get a basic drum beat that fits nicely with the lyrics. also i want to get a cool synthesizer, for about four measure before the lyrics move in. then i want to get a good combo between a drum part and synthesizer, and probably another cool sound. i also plan to change the sound of the vocals.
Wednesday, October 27, 2010
Project 4
I first started with writing a slayer part, and then changed the sound on the knobs on the little menu that has a guitar on it. Next i added an automation clip for the damp envelope and cutoff frequency. Then i found a drum loop from FPC that matched well with the song. Then i began the long search for a 3x OPC sound that i actually liked. all of the sound were horrible screechy sounds that did not go with my slayer part at all. The one that i finally used was the best fit that i could find, even though i still did not love it. i added a little bit of reverb to make it sound more realistic. Next i added an automation clip of Fruity Blood Overdrive which made the sound almost "heavier". i also used the x,y controls and recorded them. At the end i faded out my 3x OPC sound, leaving just my slayer part and two new FPCs that change. As a last effect i made the 3x OPC also fade in at the beginning of the song.
Thursday, October 14, 2010
Project 3
I first found a cool sym synth sound, and created an automation clip for the "cut envelope". i tried many different kinds of variations, and finally found one that sounded right. next i found two FPC loops that went along with the synth nicely, the second one being a fill for one measure. Next i figured that the song was a little boring so i added a boobass sound in the background in your right ear using panning. I then added an automation clip of the volume, and made it fade out slightly and slowly. i extended the synth and only the synth two extra measures to make the fade out more dramatic. I then added a "band envelope" automation clip which made the synth sound just a little cooler. i also made a lot of changes in the little dials for the filters. The highest pitch "OSC 1" is not included because it sounded too high pitched and a little screechy. The synth because of that is lower pitched throughout.
Wednesday, October 6, 2010
Project 2
For this project, i started with one bass part that was a loop already made. i added a couple drum loops, that i wrote. i put in a slayer part that was a loop. i used panning frequently, which added some depth. i also used just a little bit of reverb.
I wrote a bass part to be in between the two guitar parts. i then wrote a guitar part with slayer. towards the end i found a sim synth part called fat n Brassy. it sounded a little like a fat man skipping. i finished the song with a short loop of a tuba.
Tuesday, September 14, 2010
Project 1 Drum loop
For this loop, i used a lot of sounds. Each pattern was started by me just experimenting with one base sound and then building off of that. I changed how hard the beat was hit many times, and changed the pitch a few times. For instance, one of the wood claps was too high and i made it lower. I used a reverb effect to make the loop seem much less dry, and add a depth to it. From pattern one to pattern 2, i used the copy tool, and they both have the same couple of beats. I also changed the volume of different beats, and put in the effect where certain sounds are on the right side, and others are on the left
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